On-Water Drills & Exercises
Back
0 / 5 sections completed

Tacking is one of the first manoeuvres every sailor must master. A clean tack keeps speed, maintains course advantage, and builds crew confidence. These drills progress from basic co-ordination to race-pace execution.

Tack on the Whistle - The coach blows a whistle at random intervals. Sailors must initiate a tack within 3 seconds, regardless of where they are on the course. This forces quick decision-making and removes the habit of waiting for a "perfect" moment.

Follow-My-Leader - Boats sail in a line. The lead boat tacks; each boat behind must tack at the same spot. This develops spatial awareness and timing, and the leader rotates after each upwind leg.

Tack Count Challenge - Set a windward mark roughly 200 m upwind. Sailors race to reach it with the fewest tacks possible, teaching them to hold a close-hauled course rather than pinching or over-tacking.

DrillFocusIdeal Group Size
Tack on WhistleReaction time, helm co-ordination4–12 boats
Follow-My-LeaderSpatial awareness, boat spacing4–8 boats
Tack CountVMG discipline, course strategyAny
A well-executed tack in a dinghy should lose less than one boat-length of distance. If you're stalling after every tack, the tiller movement is too aggressive - ease through the turn.
Match the drill to the skill it develops
Drill
Tack on Whistle
Follow-My-Leader
Tack Count
Skill Developed
?
?
?
All matched!

Gybing is often feared more than tacking because the boom swings quickly and the boat can become unstable in stronger winds. Controlled practice in moderate conditions builds muscle memory so that gybes become second nature.

Controlled Gybe - Sail on a broad reach, call "ready to gybe," sheet the mainsheet in to centre, steer through dead downwind, let the boom cross, then ease the sheet out on the new side. The key is sheeting in before bearing away - this reduces the speed and violence of the boom swing.

Downwind Slalom - Lay 4–6 marks in a zigzag pattern downwind. Sailors gybe around each mark, alternating sides. This forces repeated gybes with a purpose and helps sailors link gybes to course changes rather than treating them as isolated manoeuvres.

Gybe-Mark Circuit - Set a triangular or sausage course. Every leeward mark rounding requires a gybe. Sailors complete laps, and the coach scores for clean, non-capsizing gybes rather than speed.

In a dinghy, the crew should cross the boat as the boom crosses - not before or after. Moving too early stalls the gybe; too late invites a capsize to windward.
DrillConditionsCoach Tip
Controlled Gybe8–12 kts idealEmphasise sheet-in-first technique
Downwind SlalomAny (reduce marks in strong wind)Score bonus for flat boat through gybe
Gybe-Mark CircuitUp to 16 ktsPenalise capsizes to build control habit
Tap to reveal - gybe drill details
Controlled Gybe
Sheet in to centre before bearing away; ease out on the new side. Reduces boom violence.
Downwind Slalom
Zigzag marks downwind. Gybe at each mark - links gybes to course changes.
Gybe-Mark Circuit
Triangular course with gybe at every leeward mark. Scored on clean gybes, not speed.
When should crew cross?
As the boom crosses - not before (stalls gybe) or after (windward capsize risk).

Tap each card to reveal

All revealed!

Good starts win races; good mark roundings keep the position. These drills introduce race-relevant skills progressively so students develop confidence before entering competitive fleets.

Gate Starts - One boat (the "gate boat") sails close-hauled on port tack. The rest of the fleet starts by ducking behind the gate boat and tacking onto starboard. This eliminates pile-ups at a fixed line and teaches sailors to judge laylines in real time.

Rabbit Starts - Similar to a gate start, but used in training. The pathfinder boat sails at a fixed speed; other boats time their approach to slot in behind. The drill develops speed awareness and close-quarters boat handling.

Pin-End Bias - The coach deliberately sets a biased start line (pin end favoured by 5–10 degrees). Sailors must identify the bias and fight for position at the pin. This teaches line sight, transit reading, and tactical awareness.

TechniqueKey SkillCommon Error
Gate StartLayline judgement, tacking in trafficTacking too early (below layline)
Rabbit StartSpeed control, timingArriving too fast and overshooting
Pin-End BiasLine sight, transit readingGetting pinned at the pin with no escape
To check line bias: luff head-to-wind on the line - the end your bow points closer to is the favoured end.
Tap to reveal - starting techniques
Gate Start
Duck behind a port-tack gate boat and tack onto starboard. Eliminates fixed-line pile-ups.
Rabbit Start
Slot behind a fixed-speed pathfinder boat. Develops timing and speed awareness.
Pin-End Bias
Coach sets a biased line. Sailors identify and exploit the favoured end - teaches transit reading.
How to check bias?
Luff head-to-wind on the line - the end your bow points closer to is favoured.

Tap each card to reveal

All revealed!

Every dinghy sailor will capsize. Practising recovery in controlled conditions removes panic and builds genuine confidence on the water. The RYA recommends capsize drill as a standard part of every beginner and improver course.

Controlled Capsize - In warm, light conditions, deliberately capsize to leeward. Crew stays in contact with the boat at all times. The objective is to experience the capsize slowly and calmly, removing the shock factor.

Scoop Method - The standard single-hander recovery. The sailor swims to the centreboard, climbs onto it, and leans back. As the boat rolls upright, the sailor is "scooped" into the cockpit. The mast must be at 90 degrees (flat on the water) before applying weight to the board.

Inversion Recovery - If the boat goes fully inverted (turtled), the sailor must stand on the hull near the transom, reach the centreboard tip, and break the mast free of the mud/suction. Once the boat is on its side, proceed with the scoop method.

Capsize TypeRecovery MethodKey Danger
Leeward capsizeScoop method from centreboardBoom trapping sailor underwater
Windward capsizeSwim round to centreboard sideMast inverting if not acted on quickly
Full inversion (turtle)Stand on hull, pull centreboardMast stuck in mud; rigging damage
Always keep hold of the boat. A capsized dinghy drifts faster than a person can swim - especially in wind-against-tide conditions.
Match the capsize type to the correct recovery
Capsize Type
Leeward capsize
Windward capsize
Full inversion
Recovery
?
?
?
All matched!

MOB recovery is a critical safety skill for any sailing environment - from dinghies to keelboats. The RYA teaches a structured approach: Shout, Point, Recover. Every crew member must know the sequence by heart.

Shout-Point-Recover - The moment someone goes overboard: (1) Shout "Man overboard!" to alert the crew, (2) one crew member points at the MOB continuously and never looks away, (3) the helm executes a recovery manoeuvre. Continuous pointing is vital because a head in the water is nearly invisible at 50 m.

Reach-Tack-Reach - The standard dinghy MOB approach. Bear away onto a beam reach, tack, then reach back to the MOB on the opposite tack. This positions the boat to arrive slowly, under control, with the MOB on the windward side.

Crash Stop (Quick Stop) - Used when immediate recovery is essential. Tack instantly without releasing the jib (backs the jib), let the boat round up and stall near the MOB. Fast but requires confident boat handling.

  1. Shout "Man overboard!" immediately
  2. Designate a pointer - they do not look away
  3. Throw a buoyancy aid or danbuoy if available
  4. Execute reach-tack-reach or crash stop
  5. Approach on a close reach - slow and controlled
  6. Make contact on the windward side of the boat
  7. Kill all speed, recover the casualty
In RYA courses, the approach should always bring the MOB to the windward side. If they end up to leeward, the boat drifts onto them - a serious risk of injury.
Fill in the blanks - MOB procedure
Step 1: ___ "Man overboard!" to alert the crew.
Step 2: Designate a ___ who never looks away from the casualty.
Step 3: Execute a ___ approach to arrive slowly and under control.
Step 4: Make contact on the ___ side of the boat.
shout pointer leeward reach-tack-reach windward wave
Complete!
Back to Teaching